The second part of my FGP is the sculpture and 3D model of the character I designed.
I aimed for a professional pipeline while working on Altaira, so I started with the sculpture and then went with the retopology. After that I just had to work on the UVs and textures and keep polishing. I followed the concept through the process but I added some details while sculpting and texturing that helped the character be more appealing.